AI Insights · Timothy · April 2024
Top 5 Miner Games on Android in Switzerland: Q1 2024
An overview of the performance of the top 5 Miner Games on the Android platform in Switzerland during the first quarter of 2024, based on data from Sensor Tower.
The first quarter of 2024 saw varying performance trends among the top 5 Miner Games on the Android platform in Switzerland. Here’s a detailed look at each game’s metrics:
Gold & Goblins: Idle Merger from AppQuantum experienced fluctuating weekly revenue, peaking at around $5.4K in the first week of January and seeing a low of approximately $2.9K in early February. Weekly downloads started at 339 in the first week of January and decreased to 129 by the end of March. Weekly active users also showed a downward trend, beginning at 1.9K and ending at 1.3K.
Diggy's Adventure: Puzzle Tomb by Pixel Federation Games had a notable increase in weekly revenue, peaking at $2.8K in late January before dropping to around $1.2K by the end of March. Downloads were relatively low, starting at 45 in the first week of January and ending at 20 by the last week of March. The game saw a peak in active users at 530 in mid-February but declined to 313 by the end of the quarter.
Idle Miner Tycoon: Gold & Cash from Kolibri Games showcased steady weekly revenue with a peak of approximately $1.5K in the last week of March. Downloads showed a slight decline from 638 in early January to 626 by the end of March. Weekly active users showed a similar trend, peaking at 4.7K in mid-January and reaching 4.5K by the end of the quarter.
Idle Zombie Miner: Gold Tycoon by Royal Ark saw moderate weekly revenue, peaking at $272 in late January and experiencing a low of $54 in mid-March. Weekly downloads were highest at 164 in late January, tapering to 148 by the end of March. Active users increased steadily from 42 in the first week of January to 197 by the end of March.
Drill & Collect: idle mine dig from Apps Mobile Games experienced a peak in weekly revenue at $164 in mid-January, with a low of $54 in mid-March. Downloads were highest at 561 in late January and decreased to 298 by the end of March. The game maintained a relatively stable active user base, starting at 2.4K in early January and ending at 3K by the end of March.
Data for these trends comes from Sensor Tower, offering more in-depth insights into app performance.